Age/Gender: 15, Male
Location: Denmark, Copenhagen
Job: School
I'm Meerkat, bitch.
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 1,200 / 1,350
Exp. Rank #: 29,917
Voting Pow.: 5.31 votes
BBS Posts: 10 (0.01 per day)
Flash Reviews: 67
Music Reviews: 2
Trophies: 0
Stickers: 0
All Flash Reviews
67 Reviews | 9 w/ Responses
Ahahaha hilarious. The graphics are pretty lame, but jesus fucking christ, that was awesome.
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Pretty cute. Could use a story or something, even if it's a minigame.
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Can I lick your Chuck Norris-worthy level of awesome?
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It was alright, but it had some flaws.
*Graphics - Very good indeed, different themes as usual, fit with the gameplay.
*Gameplay - A bit hard at times, but in games like these, that's only good.
*Fun - It felt a bit cold and boring sometimes, mainly the fact that expressions on characters didn't really change. The themes did save this a bit.
*Replay Value - What do you earn for completing this? Not much from what I've seen. In games, you should have a clear goal, obstacles preventing you to get there, and a reward for getting there. Things as simple as a number showing how long it took you to beat it can increase replay value a lot.
*Overall - It got repetitive, didn't give a fun-to-earn reward, and it seemed to focus on graphics over gameplay. The game mainly focuses on the player having to look at stuff so it's obvious why. It was alright, but certainly not something people play forever. It was a bit hard and too tedious.
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It has more ups than downs, but the lack of music really kills it. It'd also be nice if you gave any hints as to HOW you activate the hints. Are they even supposed to be activated, or are they prop placement spots themselves? It's a great concept, but the linear gameplay(i.e. at the beginning, you only get money to spend it on what the game tells you to.), lack of music and VERY hard levels make it something I wouldn't return to unless I want a near-impossible challenge.
Good, but not great.
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A quality flash. Not a single flaw.
5 THAT SHIT UP!! *high five*
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"Tough sometimes, incredibly easy other times."
The graphics were pretty good, but it's hard to figure out what could be blown and what couldn't. Variation is a good thing, but you have to be able to identify something too. Perhaps make breakable chunks seem broken in some way?
The gameplay was great. It's a simple concept, and with the different gamemodes, you can't help but play it for an hour or two. Occasionally it might get tough to swerve quickly around corners, however. It's also fairly easy at one point, then it gets really hard, then easy again. I bet that has more to do with luck anyway.
The sounds were superb. The music did get a little repetitive after a while, but the sounds covered it up a little. Could use more variation though.
Replayability is fairly high. You'll be running back to see all the varied themes, play the different gamemodes and such. In general, this is a pretty good arcade game.
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VERY impressive. Hopefully you'll make more. The animations were smooth, everything fit together in one way or another. Perfect.
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Smooth animation, neat "gravity" part, just purely awesome. Music was a tad loud though.
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A lot of different things to do with some nice bits of humor. Graphics didn't look like they were forced to seem good, which is a major plus. A nice timekiller for when you're bored, but of course it lacks some replayability.
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